Sprites, C# Codings, Unity Game Engine
2D Retro Game
Our goal is to first get our Player Ship moving. Then we would like to create a projectile that launches everytime a key is pressed. After that, we will create waves of enemy crafts that will also launch projectiles. Finally, we will keep score.
Follow Along >These are one level examples of each student's interpretation of the Space Blasters project.
Additional Game Art Available HERE.